1/3/2024 0 Comments Vagrus discord![]() ![]() The player will meet companions who can join them. Vagrus – The Riven Realms Early Access (Linux, Mac, Windows PC) While leading a traveling company on all kinds of ventures. A caravan leader who strives to survive in a strange and dangerous dark fantasy world. Consequently, you can expect open world exploration and strong elements of strategy. Vagrus – The Riven Realms is an RPG game with a story focus. All taking place in a post apocalyptic fantasy world. So expect a blend of Sunless Sea meets Darkest Dungeon. Due to add to the game’s unique atmosphere and the richness of its setting. All played by the founders of Lost Pilgrims. Vagrus and its world were born from decades of tabletop RPG campaigns. With a lot more to come for the 2021 full release. Due to remain in development for at least 6 months. The game enters Early Access with over fifty hours of playable content. Which is also just weeks after its successful demo debut on Steam and GOG. Due to release tomorrow on both Steam and GOG. Vagrus – The Riven Realms builds on its ongoing Open Access campaign on Fig and Discord. Which is due to release tomorrow on Steam and GOG. Thanks to developer Lost Pilgrims Studio. P.s.: Don't forget to follow us here and on your favorite social media channel(s).Vagrus – The Riven Realms turn based post apocalyptic fantasy RPG enters Early Access soon on Linux, Mac and Windows PC. Feel free to pose questions and let us know what you would be interested in to read about in future devlogs. We are very interested to hear about your opinion about the chart and the game, of what you have seen so far. In our next devlog, we'll shed some light on how the setting of the Riven Realms came to be, what the main sources of inspiration were, and how closely its genesis was tied to our TTRPG sessions since childhood. Later on, in Early Access, which we'll release sometime in 2019, the player is going to start from Tor'Zag's Shelter, which is both 'Marked' and shown in the Codex in the video. So back to the continent chart, the Prologue section of the game, which we plan on releasing this autumn, is taking place in the area called the Molten Tongue and then on the Searing Plains (it's pretty much the area you see when the chart shows up in the video for the first time). Consider it the in-game wiki of the world, except you don't start with all that information readily available but you need to gather it throughout the game. We will talk about the Codex in a future devlog but let's just say for now that the Codex holds all the lore and background story about the world, ordered into entries tied to cultures, people, places, etc. You, as the vagrus, the leader of your traveling company, might have many events, contracts, and rumors to consider when planning a longer journey, and the chart offers the possibility to 'Mark' settlements and other places so you would remember them.Īnother interesting functionality we added is the link to the Codex entries that are tied to that certain location. The region and other location names are tied to levels that make them appear and disappear depending on your zoom rate, so you see major regions 'breaking' up into smaller ones, minor settlements coming into view, and in the largest zoom, other points of interest appear. From a functional perspective, we've tried to mimic the easy navigation of Google Maps so you as players will be able to scroll in and out with your mouse zoom as well as and pan the map with left click+drag. This interactive version shows most of the continent and as you can see, it's a gigantic and very detailed map. ![]() So it's been in the works for a long time and the video should give you an idea of how it'll work in-game. As it turns out, maps are also complicated things, especially when you have to integrate them seamlessly into several game systems. ![]()
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